![]() ![]() many players have noticed a drop off in the number of concurrent users displayed in Lost Ark's Steam stats. YouTube stats: 50 new videos uploaded yesterday. Lost Ark developers Smilegate and Tripod Studio have since addressed the ban. Peak concurrent players yesterday: 31,328 In the last 30 days it has increased in player size by 0.019. The popularity of Lost Ark is increasing. Players will also be able to play minigames and gather resources, dig for lost artifacts, and even own their own island. Old userscore: 71% Owners: 50,000,000 . 100,000,000 Gameplay of Lost Ark will include raid bosses and cinematic dungeons, a Colosseum style 1v1 and 3v3 PVP fights. Tags: MMORPG (361), Free to Play (314), Action RPG (253), Multiplayer (237), Hack and Slash (233), RPG (222), Character Customization (206), Massively Multiplayer (194), Action (185), Adventure (167), Fantasy (161), PvE (158), Sexual Content (156), PvP (155), Isometric (134), Online Co-Op (107), Class-Based (106), Singleplayer (90), Violent (90), Gore (75)Ĭategory: Single-player, Multi-player, MMO, PvP, Online PvP, Co-op, Online Co-op, Steam Achievements, Captions available, In-App Purchases, Partial Controller Support Languages: English, French, German, Spanish - Spain Genre: Action, Adventure, Massively Multiplayer, RPG, Free to Play Just after update upto max 6-7 hrs the player count reached to around 80k. In any case, this Wednesday 21st thoroughly I checked actual player numbers. Thanks to some weebs got mass banned for no reason. They really need to focus on making the content more repeatable and engaging when you're doing it for the 500th time since they expect you to do it for thousands.Embark on an odyssey for the Lost Ark in a vast, vibrant world: explore new lands, seek out lost treasures, and test yourself in thrilling action combat in this action-packed free-to-play RPG.ĭeveloper: Smilegate RPG Publisher: Amazon Games Actual player count 70-80k after brief analysis. ![]() The game has a lot of potential in trying to take on all these different things, but does them all in such a shallow way that they become chores quickly. instead they want you to slam the same monster twice a day per character for months. Guardians could recycle bosses with variants in a much more interesting way and learn from all the lessons monster hunter has over the years to create variety and keep things interesting. instead its a boring blast through these cannon fodder bosses as quick as possible. but It'd require a massive shift in how they design that game that I simply do not see happening for an eastern developer.īest hope is they flesh out their content instead of lazily swapping out the mobs / map but keeping everything besides legion raids shallow.Ĭhaos dungeons could be a proper ARPG dungeon grind with seasonal mechanics n stuff, but instead you get the same 3 areas forever tier over tier.Ĭube could be a really fun and interesting mini-game gauntlet, instead of just a slightly different chaos dungeon.īoss rush could be an exciting challenge against bosses with a bunch of mechanics. High-resolution charts with concurrent player counts for all Steam games, including historic data and stats. also this game has never had 1.5 million players, take out 1 million bots, leaves 500 thousand players, remove the rmters from that number leaves the final tally at 250 thousand or less real players, oh and lets not forgot the cheaters doing the. While I loved my time with this game, it has all the core issues that wow had from legion through SL that was causing people to leave that game.Įxcept in this one they're ingrained in the entire progression loop. Lost Ark is already one of Steam's biggest-ever games, overtaking the likes of Apex Legends and Among Us in peak concurrent users, even before it goes free-to-play later this week. lmao its the 46th most played game on steam.but keep white knighting the game, we all understand. ![]()
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